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vpuml_user_guide Appendix C - Supported Mouse Gestures

Appendix C - Supported Mouse Gestures

General Commands
Layout Diagram Open Diagram Specification Close Diagram Show Diagrams Thumbnail View

Activity Diagram (UML 2.0)
Action Activity Decision Node Initial Node/Final Node
(If there is no Initial Node, an Initial Node will be created. Likewise if there is no Final Node, a Final Node will be created)

Activity Diagram (UML 1.x)
Action State Sub-Activity Swimlane Horizontal Synchronization Bar
Vertical Synchronization Bar Initial State/Final State(If there is no Initial State, an Initial State will be created. Likewise if there is no Final State, a Final State will be created)

Class Diagram
Synchronize to ERD Class Package  

Communication Diagram
Synchronize to Sequence Diagram Lifeline Actor Package

Component Diagram
Component Instance Specification Package

Composite Structure Diagram
Class Interface Collaboration Collaboration Use

Deployment Diagram
Node Component Node Instance Package

EJB Diagram
Synchronize to ERD Entity Bean Message-Driven Bean Session Bean
 
Package  

Entity Relationship Diagram
Synchronize to Class Diagram Entity  

Interaction Overview Diagram
Interaction Decision Node Initial Node/Final Node(If there is no Initial Node, an Initial Node will be created. Likewise if there is no Final Node, a Final Node will be created)

Object Diagram
Instance Specification Class Package  

ORM Diagram
Class Entity Package

Overview Diagram
 
Diagram Overview  

Package Diagram
 
Package  

Sequence Diagram
Synchronize to Communication Diagram Lifeline Actor Alt Combined Fragment
 
Loop Combined Fragment  

State Machine Diagram (UML 2.0)
State Submachine State Initial Node/Final Node(If there is no Initial Node, an Initial Node will be created. Likewise if there is no Final Node, a Final Node will be created)

State Machine Diagram (UML 1.x)
State Concurrent State Submachine State Horizontal Synchronization Bar
Vertical Synchronization Bar Initial State/Final State(If there is no Initial State, an Initial State will be created. Likewise if there is no Final State, a Final State will be created)

Timing Diagram
 
Frame  

Use Case Diagram
Use Case Actor Package


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